In 17-18 October, Synelixis hosted the 4th meeting of the InLife project and an open EU projects workshop clustering event. InLife aims to support various forms of Education and Learning through a gamification framework which makes use of IoT for the creation of life-based games. The focus of the InLife meeting was mainly on integration aspects of the InLife Open Framework towards the release of the InLife platform, the ICEBERG and the AKSION Serious Games and the pilots’ launch.
In the EU projects workshop clustering event, organized in the second day of the meeting, several representatives from four H2020 projects (i.e. InLife, GamECAR, Mathisis and STEP) had the opportunity to exchange knowledge in the fields of gamification, learning, behavior transformation, IoT, machine translation and relative topics, to share projects’ outcomes and explore fruitful exploitation synergies for the future.